🎯 Victory Condition
Destroy the enemy Command Post by moving any unit onto its hex.
🚀 Game Phases
Combat: Move and attack to capture the enemy Command Post.
🎮 Turn Rules
Each turn, you can:
- Move one unit once AND attack with one unit once
- OR just attack with one unit once
Auto-end rules:
- Turn ends automatically after you attack
- Turn ends automatically if you move a unit and it has no enemies in attack range
⚔️ Units
- 🎯 Command Post - Your objective to defend
- ⚔️ Infantry (×3) - Move 2, Attack 2, Defense 2, Range 1
- 🐎 Cavalry (×2) - Move 4, Attack 2, Defense 1, Range 1 (can disengage)
- 🏹 Archer (×2) - Move 2, Attack 2, Defense 1, Range 3 (no adjacent attack)
⚡ Combat
Damage = Attack - Defense (minimum 1)
Units have 3 HP. Destroyed at 0 HP.
Isolated: +1 attack vs units with no adjacent allies
Terrain Defense Penalty: When attacking a unit with positive terrain defense bonus, attacker's attack is reduced by 1
🗺️ Terrain Effects
- Plains: 1 movement, +1 defense (cavalry only)
- Hills: 1 movement
- Forest: 1 movement, +1 defense (all but cavalry: -1)
- River: 2 movement, -1 defense (all units)
- Mountain: 2 movement, impassable for cavalry, +1 defense